This sample demonstrates how you can use Macromedia Flash to create
complex games. It includes ActionScript that enables you to move
your craft and shoot at the paramecium and enemy amoeba. The amoeba
is programmed to have rudimentary artificial intelligence. It knows
where your craft is and always shoots directly at it. When the amoeba
is blown apart, its nucleus will seek out and follow your craft
until one of the two is destroyed. The game will become more difficult
the longer you play it. This sample also demonstrates how you can
make your files computationally scalable. With all the options toggled
"on" in this game, it may run slowly on slower computers. By allowing
the user to change some options that affect how much processing
power is required, you can make your files accessible to a wider
audience.
Your fighter craft has been shrunk to microscopic size and is trapped
inside a drop of water. The microbes within are now deadly opponents.
Click the Start button to begin. Press the Left and Right Arrow
keys to rotate the craft. Press the Up Arrow key to thrust the craft
in the direction it is facing. Press the Spacebar repeatedly to
fire. Shoot at, and avoid colliding with, the paramecium and enemy
amoeba. You will gain a bonus life for every 3000 points scored.
When the game ends, click the Game Over button to begin again. If
the game plays too slowly, toggle some of the options with the buttons
in the lower left corner.
The source file for this movie (Amoebas.fla) can be found on the
Flash MX CD in the Goodies/Samples/FLA folder.
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